Border Processing
The Inspector Corps (previously The Glorious Admission) are responsible for processing Immigrants at the Border Checkpoint.
Inspectors, throughout TRCU history, have been given the role of Trial Inspector after a tryout. Inspector tryouts are usually not scheduled and can happen randomly. Scheduled tryouts can still happen from time to time. Inspectors should also know how to operate the booth and be competent at their job after going through and passing an inspector tryout.
In-game, inspectors are primarily expected to remain within the Inspector Booth. While inside the booth, they are equipped with a Drink that restores 1 HP per sip, an Inspector Key for booth door access (this key does not open border doors), and the Admission Doors tool for operating booth controls and passport stamps. Additionally, advanced inspectors (and higher) spawn with the Border Key. Experienced inspectors (and higher ranks) are also given a Tokarev handgun. Outside the booth, inspectors do not receive any weapons.
When inside their booth, they receive an item known as the Pokey Stick. This weapon is only available inside the booth and can kill all divisional personnel and civilians except for fellow inspectors. In addition, inspectors receive 15 rublex per minute while they are inspecting.
Basic equipment provided to all inspectors while inside the booth.
Additional equipment for Advanced Inspector rank and higher.
Combat and leadership equipment for higher ranks.
Entry-level position for new recruits who have passed the inspector tryout.
Pass an Inspector Tryout
A Maximum of 2 weeks of break is allowed. Further inactivity breaks require achieving the rank of Inspector.
Standard inspector rank achieved through 1 month of active service.
Be an Inspector for 1 month
An Inactivity break of 1 month is allowed. 1-month cooldown period after the break limit is reached.
Experienced inspector with additional responsibilities and privileges.
Have a total of 8 hours of quota in a single month
All previous benefits. Can spectate or help in Inspector tryouts. Able to go BEHIND border barriers (not into the village) while another inspector is working.
Senior inspector with combat privileges and leadership responsibilities.
Have a total of 4 hours on each quota in a month. Do not have any previous fire warnings. Helped in 2 inspector tryouts.
All previous benefits. Can boss around any lower rank and has a Tokarev to kill raiders. One-hour quota biweekly.
Elite inspector with full leadership authority. Current holder: LemoNationYT (as of August 3, 2025).
Be loyal to the Inspector Corps. Do not have any previous fire warnings. Must help in 5+ tryouts and be an Inspector for 4+ months. Has to be very active. Hand-picked by Lead Inspector when deemed fit for the role.
All previous benefits. HR Uniform & can boss around any lower rank. Has a Tokarev to kill raiders. Has a Baton. Able to host small inspector tryouts with the board Inspector's supervision. No quota.
Highest rank in Inspector Corps. Current holders: TheRobin177, ICUPinOklahoma, and SeptilSG (as of June 10, 2025).
Hand-picked
All previous benefits. Can implement changes to the system with permission from TheRobin177. Can host Inspector tryouts at any time and with any capacity. Has an HR Uniform & Tokarev.
Note: TheRobin177 may allow people on other teams into the booth area for short amounts of time.
Inspector tryouts are not scheduled regularly and can happen randomly. Stay alert for announcements and be ready to participate when opportunities arise.